||By spending a fate point, you can suppress a reaction of panic, suspicion or utter hatred directed at you for one scene. The feeling will remain, but beneath the surface- giving your Scion time to ease or get around it.
|Never Say Die
||After your character takes a Wound consequence, you may spend an action to pop up and show you’re OK. Your fellow players who see this gain one fate point. This may only be done once per scene.
||By spending a fate point, you make your character the person to be around. Mortals nearby flock and become groupies and hangers on. This effect lasts an evening (or day) and can be resisted.
||You can see in complete darkness as if it were day, only losing the ability to distinguish colors.
||You can sense the presence of ghosts. Additionally you can glance at a corpse and determine the cause of death.
||By touching a corpse and spending a point of fate, you can summon it as a mindless servitor.